A mini Asteroids shooting game made with Unreal Engine 4
The goal of the game is to destroy a maximum of asteroids.
Randomly, energy capsules and shooting improvements appear.
The game is playable with keyboard and gamepad (with vibrations) on Windows 10 64 bits (and Windows 11). It can be downloaded following this link : https://luc-bianco.itch.io/asteroids
I’ve always loved gaming machines, like pinball and casino slot machines or the machines you find at fairs. So I modeled with Blender and programmed with Unreal Engine a casino type slot machine (One-Armed Bandit) trying to be as realistic as possible in terms of functions, from the movement of the arm to the exit of the coins.
In my Terragen store, in addition to presets and scenes, you can also find small objects such as plants, herbs, leaves and even rocks to enhance your creations and make them even more realistic.
All these resources are optimized to be used on all computers. The textures are generally in 2K (2048×2048) which is largely sufficient for this type of resources. For each texture, bump maps are provided.
If you want to know more about me and my passion for CGI and more specifically about Terragen, you can read the interview I recently gave to Planetside, Terragen official website
Naranjito is the mascot of the 1982 World Cup in Spain.
It represents an orange, typical fruit of Spain, wearing the red shirt of the national team and a football under the arm.
I scanned my own old “Jeu de taquin” game to get a realistic texture with the traces of wear (this game is 40 years old), then I modeled in 3D and textured the object with Blender.
Finally I imported it into Unreal Engine to program the game.