Here an illustration of making Terragen picture step by step.. from a simple heightfield to a complete procedural shaped terrain and texturing
This scene is available in my store ready to play with it and add new iterations !
Starting by create global procedural shapes
Adding details without denaturate the landscape
Adding colors by altitude and/or by slope
Adding some vegetation (here some XFROG plants used) and adjust colors to better match. Find an interesting point of view.
Some books where I wrote some chapters few years ago, to explain, step by step, the creation process of my pictures :
Paysages 3D with a picture done with Terragen 0.9
Illustrations 3D with a picture done with KPT Bryce
It’s funny to see that these old books are still on sale….. hurry up before they become collectors 😉
Here some Terragen tests renders using some commercial photogrammetry models from Quixel megascans
Here a render using my iceberg scene by enabling path tracer and Subsurface scattering (SSS)
Some personal photographs of mountains, travels and others available in different galleries:
EyeEm Photos Gallery
Adobe Photo Stock
Enjoy your visit !